
Project Role
Producer
Quality
Assurance
UI / UX
Task Tracking
In early Gunsect development I tasked myself in learning a new software in Click Up, after many tutorials and learning what all the buttons did I had successfully set up the asset list for all departments.
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Click Up also allowed me to take the data such as date completions and estimated task completion to create burn down charts and aid me in estimating sprints.

Art Pre Production List
Quality Assurance Checks

Once we were in a good enough position to establish all aspects that would need to get tested for Gunsect I created two smoke tests one for Alpha and one for Beta to assist the team in finding flaws and issues within the current build of the project.
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Once completed this document helped us to see what was missing and what was going to be needed to have more time spent on to get the project in a position we were all happy in.
User Interface

During the beginning of the project I was placed with the task of assembling all of the UI prefabs with layout and render textures etc.
I also worked with Lloyd on the design, layout and overall aesthetic of the User Interface taking into account having to accommodate for both controller and mouse and keyboard.